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Nancy 20230216 sama da kashi 70% na kayan kwalliyar duniya

Kasar Sin ita ce mafi girman mai gabatar da kayayyaki a duniya da fitar da kayan wasa. Fiye da kashi 70% na wasan yara a kasuwar duniya ana samar da su a China. Ana iya faɗi cewa masana'antar ta wasan itace ita ce itace mai kullun na cinikin harkokin waje na China.

Weijun abin wasa ne na musamman a masana'antun filastik (an ruwaito) & Kyauta tare da farashin gasa da kuma ingancin inganci. Muna da babban ƙungiyar zane kuma muna saki sabbin zane-zane kowane wata. Akwai zane-zane sama da 100 tare da batutuwa daban-daban kamar Dino / Llama / Sloth / Rabbit1 / Puppy / Mermaid ... tare da shirye mold. Odm & Oem ana maraba da su sosai. Akwai masana'antu guda biyu da ke Dongguan & Sichuan, an sayar da samfuran fiye da ƙasashe 150 da yankuna a duniya, waɗanda suka kawo yaran sun fi farin ciki da farin ciki.

Haɓaka yanayin masana'antar wasa
1. Maida hankali ne a hankali
Dangane da dokar ci gaban masana'antar Toy, da mafi girma masana'antu masana'antu ita ce, mafi girma masana'antu maida hankali ne, da sauƙin hakan shine don yin shahararrun samfuran. A halin yanzu, maida hankali ne da masana'antar wasan kwaikwayo ba ta da yawa. Akwai adadin masana'antar masana'antu amma sikelin ya karami, kuma kasuwa raba kasuwancin guda ɗaya ne ƙasa. Tare da ci gaba da ci gaba da kuma fadada alamomin kungiyar wasiyya, masana'antar wasan kwaikwayo ta kasar Sin za ta hau kan hanyar ci gaba mai rarrabe.

2.Da kasuwar gida shine mai mayar da martabar abin wasa

Tattalin arzikinmu na ƙasa ya ci gaba da saurin ci gaba a cikin 'yan shekarun nan, kodayake ci gaban tattalin arzikinmu ya ragu, amma har yanzu yana ci gaba da ƙaruwa mai sauri. A gefe guda, da kowace hanyar samun kudin shiga na birane yana kan tashin. A cikin 'yan shekarun nan, kamfanoni ke karfafa kokarin ci gaban kasuwar na cikin gida, kasuwar gida ta zama abin da zai fi mayar da hankali game da ci gaban kasuwanci.

3.Daga masana'antar da ke haɗe mahimmancin don gina nau'ikan masu zaman kansu

Abubuwan da ke cikin abin wasa tare da nasu brands suna da iko mafi girma da kuma kara darajar da alama ke kawowa. Kamar yadda kamfanonin wasa na cikin gida suka biya ƙarin kulawa da cigaba da kayayyakin ciniki na sirri, haɓaka tashoshin kasuwanci, da bambancin tashoshin kasuwanci, da kuma bambancin tashoshin kasuwanci, da kuma bambancin tashoshin kasuwanci, ku ƙara fa'idodi masu amfani da kayayyaki, da kuma bambance-bambancen tallan tallace-tallace, kuma suna ƙara fa'idodi masu amfani da kayayyaki, kuma suna ƙara fa'idodi masu amfani da tallace-tallace.

4.The yanayin wasannin motsa jiki yana zurfafa tunani

Kamar yadda bidifi na kimiyya da fasaha ya ci gaba da karya iyakokin kayan wasa, musamman tare da isowar wasannin lantarki, 'yan wasa masu hankali sun fito da wani tasiri a kan tarihi, su zama jigon bincike da bunkasa sabbin kayayyaki. A cikin 'yan shekarun nan, yawan kayan wasan yara sun tashi, da kuma girman tallace-tallace na kayan kwalliyar lantarki sun fi kayan wasan yara marasa lantarki.

5.Ip namo da ci gaban masana'antar kayan tarihi na gida

Daga Deungiyoyin cigaban masana'antu a waje, hadewar wasan yara da tashin hankali samfurin ne mai matukar amfani bayan masana'antar Toy ta ci gaba da wani matakin. Ta hanyar haɗuwa da Toys na IP (+ 内链 https://www.weijnoy.com/terness-ckpactany na samfurori da hoton yana inganta tallace-tallace na kayan wasa ta hanyar rarraba hotunan kayan wasa. Abubuwan kwaikwayo masu amfani sun zama ɗaya daga cikin mahimman ƙimar bayyanannun a cikin sarkar IP. A cikin 'yan shekarun nan, tare da ci gaban masana'antu dako, haɗuwa da kayan wasa da tashin hankali ya zama cikakkiyar yanayin masana'antu.

Weijun wakoki da masana'antu 2


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